Shared Inventory Slots Gw2
GW2’s inventory is traditional and slot-based; the weight of items doesn’t matter there either. Characters start with one backpack of 20 slots and can loot, buy, or craft more bags. Slots for additional bags are unlocked via gems, which can be purchased in the cash shop for real world currencies, or bought with in-game cash. Three additional Shared Inventory Slots may now be purchased from the Upgrades category of the Gem Store for 700 gems each. Each account can have up to 22 Shared Inventory Slots at this time. This limit is not affected by the Shared Inventory Slot provided with the Level-80 Boost with the purchase of Path of Fire or Heart of Thorns. Guild Wars 2 Guides, Walkthroughs, and Highly-Opinionated Content. Particularly if you put one in a Shared Inventory Slot so that you can use it on all of your.
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Guild Wars 2 Inventory Space Management Guide by Jerich
I always run out of inventory space in any MMO I play. The main problem is that I love to craft and quest and always have a ton of those items on hand. Here are some things I’ve found out about GW 2 to help me plan my storage space.
Starting Inventory
Account
- 30 shared bank slots
- Crafting Material / Cooking Material / Mini-Pet Storage… You can have 250 of each crafting item stored.
Per Character
- 20 slot starter backpack
- Four bag slots
- You can have up to 5 characters
Bags
Basics
- 4 slot bags can be purchased from vendors for 32 copper
- 8 slot bags can be made by crafters (tailor, leatherworker, armorsmith) with 20 tier 1 materials (jute scrap, rawhide scraps, copper ore)
- Each tier of crafting makes a higher quality bag (10 slots, 12 slots, 15 slots, etc). In addition to raw materials, these higher level bags require an increasingly expensive vendor item called runes of holding.
- 20 slot bags can be made at max level, and they require a superior rune of holding (10 gold) to make.
Specialty Bags
- All three professions can make invisible bags (which don’t show up when selling to merchants)
- Tailors can make 8-20 slot Craftsman’s Bags (New crafting materials are placed here first when looting)
- Leatherworkers can make 8-20 slot Oiled Leather Packs (Junk items are placed here first when looting)
- Armorsmiths can make 8-20 slot Reinforced Padded Equipment Boxes (Weapons and Armor Fill this bag First)
Gem Store Upgrades
Free Storage
- We start with 30 bank slots
- Each Character Starts with a starter pack and 4 bag slots (100 maximum slots)
- We can make 5 characters.
- That means we all have 530 free slots without using the cash store (which is a pretty decent number considering we have seperate storage for crafting ingredients in our bank and can send crafting items to the bank while on the field)
Bank Tab Expansion
- You can expand your bank 7 times for 600 gems each time
- Each expansion adds another 30 slots
- Since gems will most likely sell for 400 for $5.00, this each expansion will cost around $7.50.
- Each extra equpment slot bought this way is therefore 25 cents
Character Slot Expansion
- You can buy more character slots for 800 gems
- This is about $10.00 US currency
- If you assume you can easily get 20 slot packs, you can get 100 equipment slots this way.
- Each extra equipment slot bought this way is therefore 10 cents.
- Even if we factor in the high price of 20 slot bags and just use 8 slot bags, each slot is still only 19 cents a piece
Bag Slot Upgrade
- You can add an extra bag slot to a single character for 400 gems (Up to 3 times)
- This is about $5.00 US currency
- If you assume easy 20 slot packs, this is 25 cents a slot
- If you use 10 slot packs, this is 50 cents a slot
Tips to Maximizing Your Inventory on the Cheap
How to get by without extra bag slots even if you are a crafter
- Buying salvaging tools should be prioirty #1… Even if you don’t craft, you will want to mine every ore node / chop down every tree you come across for experience and profit. You can buy them from vendors in most starting areas.
- You can buy a crude salvage kit at many renowned heart vendor for a small karma price. Use these kits to break apart trash drops.
- Send any crafting material directly to your bank by right clicking on it and choosing (send to bank)
- You can quickly sell junk items to renowned heart vendors through the sell all junk items button.
- You can post any item you think will selll (crafting ingredients will sell really well until bots ruin the market) by directly opening up the trading house. I will write a guide on this later.
- You can also mail items directly to an alt from the interface if you have a second account (directy from the interface without using a mailbox). Tyr Odinson (on post 51) tested this and calculated you can get 100 extra spots of storage this way. Check out his post here: http://www.guildwars…ap/page__st__50
- Using these steps, the default bag slots should be more than sufficient
Organizing your Bags
- Ideally, I will organize my bags this way… Starter Pack = Overflow and a space for my salvage kits
- Bag #1 Reinforced Padded Equipment Box… All my salvagable loot will come here for me to quickly break apart or sell on auction house
- Bag #2 Craftsman’s Bag … All crafting material will gather here for me to quickly righ click and send to bank.
- Bag #3 Invisible Bag … My Extra gear (extra weapons / armor, buffs, etc) that I don’t want to sell on accident will go here.
- Bag #4 Oiled Leather Pack … Junk items will go here so I never have to sort through them.
Efficient Use of Gems
- Buy Character Slots First: If you find yourself running out of space… Your best bet is to make sure you are using all five of your character slots and then to buy more character slots
- First… this is the cheapest use of gems by far (10 cents per equipment slot compared to 25 cents for the other options)
- Second… It is quite possible that Arena Net will give each of your characters a birthday gift like they did in Guildwars 1. These are usually worth money and on a per character basis.
- Buy Extra Bank Slots Second: I would only buy bank slots if you find the 30 default slots too annoying. While not as good a deal as character slots, they are a quality of life issue and mean you won’t have to mule as much.
- Buy Extra Bag Slots Last: These are not a good deal. I would only buy them if you find yourself running out of working space consistantly and even then only for your main characters.
Part 2: Gem Store Upgrades vs 20-Slot Bags
As like any MMO, bags in GW2 get more expensive as you get better and better ones. Here is a table that lets you quickly see the scaling cost per inventory slot for each level of bag:
Note: (For a more detailed listing of how I calculated these numbers… go to http://gaiscioch.com…post_32754.html)
The Price of Bags
- Starter Backpack (20 new slots): Free!
- 8-Slot Bags (32 new slots): 6 copper / slot
- 10-Slot Bags (8 new slots): 3.47 silver / slot
- 12-Slot Bags (8 new slots): 7.38 silver / slot
- 15-Slot Bags (12 new slots): 17.60 silver / slot
- 18-Slot Bags (12 new slots): 75 silver / slot
- 20-Slot Bags (8 new slots): 6 gold / slot
*These costs are assuming 8 slot packs are 50 copper and other packs sell for 1.5 times the cost of the rune
The Price of Gem Store Upgrades
- Extra Character Slot (80 new slots assuming 15 slot bags): 10 gems / slot
- Bank Tab Expansions (30 new slots): 20 gems / slot
- Extra Bag Slot (18 slots assuming 18 slot bags): 22.22 gems / slot
When should you buy gem store upgrades instead of 20-slot bags?
- Extra Character Slots: Buy When Gems are Cheaper than 100 gems = 57 gold
- Bank Tab Expansions: Buy When Gems are Cheaper than 100 gems = 30 gold
- Extra Bag Slots: Buy When Gems are Cheaper than 100 gems = 24 gold
Note: I don’t think the price of 100 gems will reach 24 gold until at least a month after launch. If gems ever go over 57 gold per 100, that will probably be at least a couple months after launch. That means it will most likely be better to purchase gems for inventory upgrades instead of investing in 20 slot packs.
Edit: Shayne Hawke created a rather epic Excel spreadsheet where you can input the current auction house price of bags. It then tells you whether you should update your bag sizes or buy bag slots etc for EVERY type of bag. Definitely worth checking out… Here is the Link: http://www.guildwars…ap/page__st__57
Part 3: Adding Inventory By Purchasing Your Own Private Guildbank
We can be part of multiple guilds at once in Guildwars 2. This means that you could create a dummy guild just for the sake of a guild bank. While I think we should always represent our real guilds so that our task influence go to our guild, it is quite possible to buy the influence you need to purchase a guild bank. Here are the breakdowns…
Cost of Hiring a Guild Promoter
- 10 influence for 10 silver
- 100 influence for 1 gold
- 1,000 influence for 10 gold
- 10,000 influence for 100 gold
Cost of adding a guild bank
- 500 influence to research Architecture Level 1
- 1,000 influence to research Architecture Level 2
- 1,000 influence to add a 50 slot guild bank (requires level 2)
- 5,000 influence to research Architecture Level 3
- ??? influence to research Architecture Level 4
- 5,000 influence to add 100 additional slots to your guild bank (requires level 4)
- ??? influence to research Architecture Level 5
- 10,000 influence to add an additional 100 slots to your guild bank (requires level 5)
Analysis
This means that it will cost a mere 25 gold to add the first 50 slots to your personal guild bank. That is about 50 silver per slot and is comparable to the jump from 15 slot packs to 18 slot packs.
While we don’t know right now how much architecture level 4 and 5 will cost, let’s assume that they are 10,000 and 20,000 respectively. This means that the next 100 slots would be 200 gold or 2 gold a slot. The final 100 would be 300 gold or 3 gold a slot. Note that both of those are better deals than moving to 20 slot packs (although using this route will probably take over a month of real life time).
I hope this helps!
– Jerich of Gaiscioch / Sanctum of Rall
P.S. Thank you Shayne Hawke for pointing out a minor calculation error (which caused around a 10% error)! I have modified the OP to reflect this.
GW2 Sept 18 Game Update Patch Notes. This patch adds Living World Season 4 Episode 4.
09/18/2018—September 18 Release Notes
Living World
A Star to Guide Us
Palawa Joko is gone, and Elona can finally begin to rebuild. But when a leadership summit in Jahai receives an unexpected guest, Elona finds itself at the center of yet another crisis. How will Aurene and her champion cope with the immense task they now face?
New Legendary Scepter: Xiuquatl
A new legendary weapon is now available. Speak to Grandmaster Craftsman Hobbs in Lion’s Arch to learn how to craft the new scepter precursor Tlehco and forge the new legendary scepter Xiuquatl.
New Raid: Mythwright Gambit
Zommoros has invited you to participate in the very first private tour of the Mystic Forge. Witness the incredible inner workings of the djinn’s magical domain, and uncover the dark secret that lurks at its center.
World Polish
- Diessa Plateau: Fixed a possible stall during the “Help the Night warband reach Incendio Templum” event.
- Domain of Kourna: Fixed an issue in which a Kournan Supply Cache appeared under the Imperial Center for Applied Pestilence.
- Domain of Kourna: Fixed an issue that prevented all of the nodes from the herb farm in Arkjok Farmlands from being collected each day.
- Domain of Kourna: Fixed an issue that prevented players from teleporting when using the portal from the Allied Encampment to the Bokoss Prison Ruins.
- Domain of Kourna: Fixed an issue that could prevent the pestilent golem in the “End the plague experiments” event from using Crystal Barrage. The duration of the determined effect at 25% health thresholds has been increased.
- Domain of Kourna: Fixed an issue in which cave bats ignored enemies.
- Domain of Istan: Fixed a bug that could hide the timer during the “Destroy the crystal encasing the Brandstone before it disintegrates” event.
- Malchor’s Leap: Arcanist Slizz has returned to his Sanctuary of Seclusion.
- Sandswept Isles: Fixed a bug that could prevent the “Defeat all the laboratory security golems!” event from starting.
General
- When players receive a stackable item that is also in a Shared Inventory Slot, that item will now stack in the Shared Inventory Slot.
- Added a Disable Player Camera Shake option that will disable camera-shake effects that come from players.
- In order to reduce visual noise, many effects displayed when players hit will no longer scale up on large targets.
- The skill bar in the Build tab of the Hero panel has been reworked so that players can now see and change their aquatic healing, utility, and elite skills, even when they are not underwater. Similarly, this change also applies to terrestrial skills while underwater. Players can also now change their character skills through this panel while mounted.
- Healing, utility, and elite skills on cooldown can now be swapped out for unequipped skills. When swapped, the cooldown of the previous skill will continue its recharge time on that skill slot.
- Fixed several visual bugs that appeared on the Luminous medium and light armor skins.
- Fixed an issue that caused party names to be covered by level indicators and profession icons in PvP and squads.
- Fixed an issue in which events with no rewards counted against diminishing returns.
Fractals
- Nightmare hallucinations created by Ensolyss’s Upswing attack are no longer targetable and will not block player skills.
- Fixed a bug that could cause prevent the Deepstone Sentinel from being targeted.
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Raids
General
- Path of Fire raids have a new currency: Legendary Divinations.
- Path of Fire raids will use Legendary Divinations for its components instead of Legendary Insights.
- Players who have participated in completing at least one Path of Fire raid encounter prior to this patch will be able to trade in a limited number of Legendary Insights for Legendary Divinations.
- The acquisition method for Provisioner Tokens has been updated. Speak with Quartermaster Natomi in Verdant Brink, Scavenger Rakatin in Auric Basin, or the ogre Supply Assistant in Tangled Depths.
- Other Faction Provisioners have stopped exchanging items for Provisioner Tokens.
- Scavenger Rakatin has moved next to Wanderer’s Waypoint in Auric Basin.
Forsaken Thicket
- The “Find a way to open the gate” event now rewards Legendary Insights.
- Gorseval’s Ghastly Prison skill, Rebel, will now appear on the player’s skill bar instead of as a special action skill.
- Fixed some bugs that prevented Ghastly Prison from cleaning up properly.
Stronghold of the Faithful
- Fixed an issue in which the Twisted Castle would not reward players if they had received rewards from a particular chest in another raid wing.
- The “Traverse the Twisted Castle” event now rewards Legendary Insights.
- Fixed an issue that could cause player missiles to collide with an invisible object on Xera’s platform.
Bastion of the Penitent
- Fixed an issue in which some skills, such as Lingering Thoughts, would not always work properly on Cairn the Indomitable.
- Samarog’s entrance cinematic can now be skipped.
Special Forces Training Area
- The Mushroom King’s Blessing will now fully reset skill recharges, has a 5-second cooldown, and may be used in combat.
Personal Story
- A Meeting of Ministers: The Communicator Ping special action skill is no longer lost when players are downed or defeated.
- Into the Mists: Fixed a bug in which speaking to Valda could cause her to forget to open the exit portal.
Items
- HOPE IV: The Catalyst: The Soul Battery Activated effect obtained from a Soul Battery Fragment is no longer removed when players are downed or defeated.
- The following toys have been added to the Novelties section of the Equipment tab in the Hero panel:
- Selfless Potion
- Thoughtless Potion
- Endless Friendship Tonic
- Champion’s Burning Swords
- Champion’s Chalice
- Champion’s Comet
- Champion’s Crown
- Champion’s Dragon
- Champion’s Laurels
- Champion’s Mad King
- Champion’s Moon
- Champion’s Skull
- Champion’s Storm
- Champion’s Sun
- Champion’s Winter Crown
Profession Skills
Necromancer
- Reaper’s Onslaught: Clarified the description of this trait to make it clear that quickness is gained every few seconds while the necromancer is in a shroud.
Revenant
- Facet of Nature—Demon: Clarified the description of this effect to accurately reflect that it removes any condition, not just damaging conditions.
- Facet of Nature—Dragon: Fixed a bug in which the boon duration granted by this skill was being capped by the source’s boon duration.
- Demonic Resistance: Fixed a bug that caused this trait to display the PvP mode’s tooltip in all game modes.
- Draconic Echo: Fixed a bug that prevented lingering effects from granting their associated boons.
- Shared Empowerment: Fixed a bug in which this trait granted a 5% damage increase while under the effects of protection.
BLACK LION TRADING COMPANY GEM STORE
New Items and Promotions
- The new Dreadnought Raptor Skin is available in the Style category of the Gem Store for 2,000 gems.
- For a limited time, the War God’s weapon skins return to Black Lion Weapons Specialists for 2 Black Lion Claim Tickets.
- Three additional Shared Inventory Slots may now be purchased from the Upgrades category of the Gem Store for 700 gems each. Each account can have up to 22 Shared Inventory Slots at this time. This limit is not affected by the Shared Inventory Slot provided with the Level-80 Boost with the purchase of Path of Fire or Heart of Thorns.
- In honor of International Talk Like a Pirate Day, the Magnus’s eye patch skins, Pirate Corsair Hat Skin, Pirate Hook Skin, and Peg-Leg Boots Skin are available at a 40% discount for the next few days.
Improvements
- The Black Lion Chest has been updated to the Armored Assault Chest and can be previewed for a full list of its contents.
- The Mini Baby Mount Container, which contains a choice of any one of the four baby mount miniatures previously released, has been added as the new guaranteed seasonal item.
- The new Dreadnought Raptor Skin is available as an uncommon drop for the duration of the Armored Assault Chest.
- The Mini Exo-Suit Mounts Pack and the Springer Kit Backpack remain as uncommon drops.
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Bug Fixes
- Fixed an issue that prevented the Magnus’s eye patch skins’ default dyes from appearing correctly after removing custom dyes.
- Fixed an issue in which the Enchanted Dragon Crown’s eye-glow effect did not display properly on asura.
- Fixed an issue in which certain coats would interfere with colors on the Foefire Wraps.
- All toy chairs can now be used in raid locations where mounts can also be used.
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MAC CLIENT
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- Fixed some of the issues relating to light rendering.